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About the max computable number of elements.

I have the academic version of TOUGH+HYDRATE.

I can only compute  less than 10000 elements in windows10,

and no more than 30000 elements.

I want to know how can I compute more than that.

Is the maximum limit on the number of element  100K?

Can I change the limit, even by change the source code?

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  • Me too, I can only compute less than  7000 elements, it will stuck and quit after subroutine <Read_Connections_From_MESH> 

    I still look for the reason, can we have more communication about this question?

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  • I have solved this problem. There is a quicksort function in source code, it is written by a recursive subroutine in T_ALLOCATE.F90, when you set a big number of element, the function will have too much data and induce the stack overflow. That's reason of mine.

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